[UNREAL ENGINE] Modular Medieval houses with interior and props
Only includes the UE4 assets.
You also get a procedural book blueprint, where you can stack books, place them on a shelf and along a spline.
Every asset has custom lightmaps, custom collisions and lods
Features:
- Modular elements: walls, floor, roof, fireplace, doors, windows,...
- Interior with props and furniture
- 10 pre assembled buildings and merged
- Pre assembled doors, windows
- Textures in substance designer
- Roughness, metallic and ambient occlusion are packed together
- A blueprint for books, candle flame, scrolls and lantern
- Particle systems for fire and smoke
- Example maps included
Number of Unique Meshes: 199 Static Meshes
Collision: Yes, Custom collisions and some automatically generated
Vertex Count: 24 up to 232.790
LODs: Yes, automatically generated
Blueprints: 5
Particles: 4
Number of Materials and Material Instances: 17 materials and 84 material instances
Number of Textures: 226
Texture Resolutions:
1: 128x128
3: 256x256
4: 512x512
16: 1024x1024
118: 2048x2048
84: 4048x4048
Notes: If you want access to the blender files please send me an email and I will give you a link to the files.